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For sportsbooks & iGaming

Turn sports questions into richer player experiences.

Bring conversations, player support, match insights, and interactive widgets into your sportsbook. Your brand. Your data. Your experience.

Pick a prompt or ask about the game to see the flow in action.

Your sportsbook assistant

Interactive preview
Assistant

Let's talk about an NFL game from Sep 27, 2026: Bills 24, Chargers 16 at Highmark Stadium.

Explore the game, see how NFL markets work, read the recap, explore a parlay, or get help.

Game

Less searching.Answers arrive where players already are.

More context.Games, markets and stories explained together.

One connected experience.Chat, editorial and mobile share the same content.

Explore the widgets

Widgets for every channel.

Game insights, weekend boards and parlays work in chat, on editorial pages and in mobile views. Pick a format and a look to see it adapt.

Widget type
Game
Surface
Theme
Accent

Standalone HTML with the widget and look shown here.

LAC @ BUFGame insight · Dark · Orange · Chat surface

How did Chargers @ Bills finish?

Final from Highmark Stadium.

Game insight · NFL Week 3Final
Los Angeles Chargers0-3Final16–24Buffalo Bills3-0

Highmark Stadium, Orchard Park · Sep 27, 2026

The Chargers led 10–0 after the first quarter and 13–10 after three. Josh Allen's second 1-yard touchdown run and a 3-yard run from James Cook III put the Bills ahead 24–13 in the fourth, and Buffalo won 24–16 despite five turnovers. Cook finished with 154 rushing yards.

Closing moneyline · DraftKings via ESPNFinal game · Market closed
LAC · Chargers+275
BUF · Bills Won-345
Box score
Team1234Final
LAC1003316
BUF01001424
LACStatBUF
348Total yards350
217Net passing yards174
131Rushing yards176
20First downs22
6-15Third down6-12
1-4Red zone3-4
1Turnovers5
31:22Possession28:38

Individual passing

  • LACJustin Herbert20/34 · 226 passing yds · 1 TD · 1 INT
  • BUFJosh Allen16/26 · 204 passing yds · 0 TD · 2 INT
Scoring plays (8)
  1. Q1 10:33LAC · Keaton Mitchell 1 Yd pass from Justin Herbert (Cameron Dicker Kick)7–0
  2. Q1 0:34LAC · Cameron Dicker 31 Yd Field Goal10–0
  3. Q2 6:02BUF · Tyler Bass 28 Yd Field Goal10–3
  4. Q2 0:16BUF · Josh Allen 1 Yd Rush (Tyler Bass Kick)10–10
  5. Q3 6:12LAC · Cameron Dicker 21 Yd Field Goal13–10
  6. Q4 7:35BUF · Josh Allen 1 Yd Rush (Tyler Bass Kick)13–17
  7. Q4 3:13BUF · James Cook III 3 Yd Rush (Tyler Bass Kick)13–24
  8. Q4 1:56LAC · Cameron Dicker 33 Yd Field Goal16–24

NFL · Sep 27, 2026 · ESPN snapshot

Where it fits

Built around moments players already have.

Discovery, support and content in one branded experience.

01

Game day companion

Players get game context, market explanations and recaps in one place, instead of hopping between pages.

02

Content that connects

Recaps and game insights lead players into the conversation rather than away from your product.

03

One experience. Many brands.

Run the same experience across several brands, each keeping its own look and voice.

04

Player support, in the flow.

Help players find answers without leaving the experience, with a clear path to your support team when needed.

Platform

The experience is the front door. Studio is the control room.

Players see the assistant and its widgets. Behind them, Machina Studio is where your team decides which sources feed the experience, how agents behave, and where the results appear.

  1. Step 1

    Connect your sources

    Bring in the approved data, content and feeds your team already relies on.

  2. Step 2

    Configure agents & rules

    Set brand, tone, topics and the boundaries the assistant keeps.

  3. Step 3

    Deliver to your surfaces

    Publish the experience to chat, editorial pages and mobile.

Your brand. Your rules. Choose the sources, tone and boundaries in Machina Studio, then publish to every channel.

Explore Machina Studio

Questions

What operators usually ask.

Short answers. We're happy to go deeper on a call.

Can this use our brand?

Yes. Colours, type, tone of voice and naming are configured per brand, so the assistant and its widgets feel like part of your product rather than something placed on top of it. The theme and accent controls above are a small sample of that idea.

Can widgets live outside chat?

Yes. The same widgets can appear inside the conversation, within editorial content, or in mobile views. The Chat, Editorial and Mobile options in the widgets section show how one widget adapts to each placement.

Is this placing bets?

No. The assistant explains games and markets; it does not place wagers or choose stakes for anyone. When a player selects a market, the experience hands off to your own destination, where the player reviews and confirms under your existing controls.

Can the assistant support players too?

Yes. Player support is part of the experience alongside sports discovery and content. Connect your approved help content and support processes so players can get relevant guidance and reach your team when needed. Try Get support in the demo above.

How does this connect to our platform?

Through the sources you approve, such as your data feeds, content and platform services. We agree with your team which sources are connected and what the experience may use before anything reaches players.

Bring your next player experience to life.

Discuss your experience